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中文
Dark Knight Armor
模型
Gemini Omni
10s
50 credits
提示词
模板
Use only one input image: image_1. image_1 is a single selfie / face photo of the main character and controls the character’s identity only: exact face, skin tone, apparent age, facial features, hairline, hairstyle, and overall likeness. Do not require any full-body reference image. GENDER / APPEARANCE RULES: - If image_1 shows a male, make the character male and give him a masculine version of the same outfit concept. - If image_1 shows a female, make the character female and give her a feminine version of the same outfit concept. - In both cases, the character wears full polished medieval knight plate armor with a dark theme: polished dark-steel / charcoal-toned armor, elegant sculpted breastplate, articulated pauldrons, vambraces, cuisses, greaves, and gauntlets, no helmet, and a dark deep-red cape. - Keep the face visible at all times. - If the person in image_1 wears glasses, preserve the same glasses on the character whenever possible. - If the person in image_1 does not wear glasses, do not add glasses. - Use the character’s natural hair based on image_1. No helmet. - The character’s voice, breathing, laughs, and any vocal sounds must match the apparent gender of the subject in image_1: masculine if male, feminine if female. VIDEO FORMAT / STYLE: Create a single 15-second video in vertical 9:16 format. Photorealistic live-action. Fast-paced montage with hard cuts between scenes. Keep the same identity and armor design across all scenes. Even though the final output is 9:16 vertical, preserve a cinematic anamorphic look in each shot: oval bokeh, subtle horizontal flares, filmic contrast, realistic lighting, and fine film grain. Natural human biomechanics, realistic expressions, and believable movement at all times. TIMING: Scene 1: 0.00–1.90 Scene 2: 1.90–3.70 Scene 3: 3.70–5.40 Scene 4: 5.40–7.20 Scene 5: 7.20–9.10 Scene 6: 9.10–11.00 Scene 7: 11.00–13.00 Scene 8: 13.00–15.00 SCENE 1 — IN THE LIFT (0.00–1.90) Static locked-off frontal medium shot from an office building lobby, camera facing the elevator doors head-on at chest height, perfectly centered symmetrical composition. Frame it for vertical 9:16 while preserving a 24mm anamorphic cinema look. The camera never moves. Brushed-steel elevator doors, polished stone floor reflecting the lobby lights, glowing floor indicator above. The elevator doors stand open, revealing a cramped elevator car packed with ordinary commuters: a Black woman in office clothes holding a coffee cup, a young white guy in a hoodie, an elderly grey-haired man, an Asian man in a grey suit, and a very tall guy hunched slightly under the ceiling light. Tight framing, passengers visible waist-up, faces readable. As the steel doors begin to slide shut, at the very last second the main character from image_1 bursts into frame from screen left wearing full dark polished knight armor and a dark red cape, no helmet, visibly winded but grinning with relief after making it in time. The character slips through the narrowing gap, armor clattering. Inside the elevator, momentum carries the character sideways and they accidentally bump shoulder-first into the young guy in the hoodie. He stumbles awkwardly. The knight quickly mouths a silent apology with an embarrassed laugh, straightens up, squares their shoulders, and smooths back wind-tossed hair with one gauntleted hand, breathing hard but regaining composure in the center of the frame. All passengers react in real time: heads snap toward the knight, eyes widen, the woman nearly spills her coffee, the elderly man freezes, the tall guy jolts upright. A flash of fear melts into confusion. No one speaks. End as the doors close with a soft thud. Audio: soft ding, armor clanks, heavy breathing, muted elevator hum. Lighting: cool fluorescent light spilling from the elevator into warmer lobby light, gentle reflections on steel. SCENE 2 — RIDING A PICKUP TRUCK (1.90–3.70) Static side-mounted camera rig locked to the driver’s side of a moving vintage light-blue pickup truck, fixed framing on the open driver’s window. Frame for 9:16 vertical while preserving a 16mm anamorphic cinema feel. No camera movement relative to the truck; the world rushes past in motion blur. 1990s Manhattan side street at late afternoon golden hour: red-brick buildings, rusted fire escapes, faded storefront awnings, parked cars, yellow cab passing, steam from a manhole, hanging traffic lights, distant pedestrians. Warm low sun blasting down the street with long shadows and haze between buildings. Add VHS camcorder texture: analog grain, scan lines, washed colors, blooming highlights, slight tracking distortion, interlacing, tape flicker, and a “REC” style recording overlay with timestamp in the corner. The knight from image_1, still in the same dark polished armor and dark red cape, drives fast through Manhattan. One gauntleted hand grips the steering wheel, the other holds a Pepsi cup with a straw. The driver leans partially out of the open window, glances back down the street, and bursts into triumphant laughter. Hair whips violently in the wind. Golden light glints off the armor and the truck’s chrome mirror. High-speed energy: passing cars smear by, reflections race across the windshield, the truck rocks over the asphalt, steam trails in the background. SCENE 3 — BASKETBALL COURT (3.70–5.40) Handheld shot, low near the asphalt, framed for 9:16 with a 24mm anamorphic feel. Organic handheld sway and micro-shake. Daytime on an old outdoor basketball court: cracked grey asphalt, faded court lines, a weathered backboard with a rusted rim overhead, chain-link fence around the perimeter, worn green benches, and the hazy Manhattan skyline in the distance beyond the fence. Soft hazy midday sunlight, gentle shadows, slight city haze. The knight from image_1 sits directly on the asphalt in the foreground, relaxed and unhurried, one leg raised while tightening the laces of an Air Jordan sneaker with both hands. A worn basketball rests beside them. Keep the armor visible and recognizable, adapted naturally for the action, with the dark red cape falling around the seated pose. In the background, slightly out of focus, a couple of players run a pickup game on the far hoop. The knight remains calm and at ease. Audio: distant basketball bounces, sneaker squeaks, low city hum, wind rattling the chain-link fence. SCENE 4 — WALKING IN HEADPHONES (5.40–7.20) Handheld tracking shot moving backwards directly in front of the knight, camera at chest height facing them head-on as they walk toward the lens. Frame for 9:16 while preserving a 24mm anamorphic look. Organic handheld sway, subject sharp, crowd blurred. Late afternoon on Wall Street: narrow canyon of tall stone facades, low golden sun blasting straight down the street from behind the knight, strong backlight, blown-out flare, long shadows, warm bounce from stone buildings. Suited office workers stream past on both sides as blurred rush-hour texture. Steam drifts from a manhole, American flags hang from facades, a yellow cab crosses far in the distance. The knight walks confidently straight through the crowd, centered, steady and unbothered. They wear over-ear vintage-style headphones with a coiled wire running down, and a lollipop stick juts from the corner of their mouth. If image_1 includes glasses, keep the same glasses here. If image_1 does not include glasses, do not add any glasses. Hair moves lightly in the breeze. The knight occasionally glances left and right, then looks ahead again with quiet confidence. SCENE 5 — IN THE SUPERMARKET (7.20–9.10) Continuous handheld single take, framed for 9:16 with a 24mm anamorphic feel. The shot starts on the supermarket’s glass entrance doors from inside. Bright supermarket interior under fluorescent light: stocked shelves, checkout counters, colorful packaging, hanging price signs, checkout dividers, hum of freezers. Everyday shoppers fill the space naturally. The automatic doors slide open and the knight from image_1 rides a white horse into the supermarket. The rider ducks slightly under the doorway to fit through. The horse’s hooves clop onto the linoleum. The knight smoothly dismounts with a heavy metallic clank and calmly picks up a shopping basket. As this happens, the camera quickly pulls back and whips 180 degrees away from the knight, landing on the checkout area with the knight and horse now offscreen behind the camera. The checkout tableau freezes in shock: - foreground left: a middle-aged female cashier at the register, scanner in hand, mouth open; - foreground right: a heavyset bearded man at the conveyor belt drops a glass bottle of milk, which shatters on the floor and splashes milk across the tiles; - midground center: a young mother with a stroller and an elderly man with a cane in the queue, both stunned; - midground right: a teenage stock clerk in a red apron halfway up a step stool holding a box; - background: a couple in a far aisle peeking around the shelves. Everyone turns toward the entrance in the same instant, eyes wide, jaws dropped. The cashier gasps, “OMG! Whatta....?!” Then a beat of stunned silence except for dripping milk, faint hoof sounds, and the abandoned scanner beep. SCENE 6 — SKATING (9.10–11.00) Long telephoto tracking shot, framed for vertical 9:16 while preserving a 135mm anamorphic compressed look. The camera is far away, panning to track the knight moving laterally at speed. The shot starts tighter and slowly zooms out, revealing more of the street. Outer-borough New York fringe: a cracked wide street rolling downhill, weeds breaking through broken sidewalks, low brick warehouses with graffiti-tagged roll-up doors, sagging chain-link fences, utility poles with drooping wires, elevated subway tracks in the distance, a lone water tower, sparse parked cars. Overcast daylight, soft grey sky, muted tones. The knight from image_1 bombs the hill on a skateboard at high speed. They wear the same dark polished armor and dark red cape, with a hard-shell briefcase in one hand. They ride in a believable downhill speed tuck: knees bent, weight low, one gauntleted arm extended for balance, face calm and unreadable. The armor rattles subtly with road vibration, wheels roar over the rough asphalt, pebbles kick away, and the cape streams back. SCENE 7 — IN THE BAR (11.00–13.00) High-angle wide shot looking down over a table, framed for 9:16 while preserving a 24mm anamorphic look. Slight handheld breathing. Night interior. A dim back-room bar in outer New York: dark wood-paneled walls covered with old notices and faded photos, a low pendant lamp hanging over a worn green felt table, cigarette haze drifting through the light, cluttered shelves, and a faint neon beer sign glowing in the background. The knight from image_1 sits at the table playing dominoes against three grizzled old regulars. The game is mid-hand: black dominoes across the felt, scattered bills and loose stacks of cash in the pot, half-empty glasses nearby. The knight lays down the final domino with a crisp click — winning the hand — then calmly rakes the cash toward themselves with both gauntleted hands. One old man slams both palms on the table, another throws his head back and grabs it in disbelief, and the third slumps forward groaning into his fists. The knight remains expressionless and unbothered, stacking the bills neatly. Audio: domino clicks, rustle of cash, table slap, groans, distant glasses clinking, low bar murmur. SCENE 8 — STATUE OF LIBERTY (13.00–15.00) Aerial helicopter-style shot, framed for 9:16 while preserving a long telephoto 150–200mm anamorphic feel. Slow steady orbit around the Statue of Liberty with a stabilized broadcast-cinema look, faint residual drift, subtle refocus, and compressed perspective stacking the harbor and skyline behind. Bright clear day over New York Harbor. The weathered green copper of the Statue of Liberty fills much of the frame: crown spikes, seams, rivets, oxidized patina, bright sunlight, blue sky with a few drifting clouds. Ferries move across the harbor leaving white wakes. Lower Manhattan rotates slowly in the background. The knight from image_1 sits casually on top of the Statue of Liberty’s head between the crown spikes, legs dangling over the brow and swinging gently. The knight leans back on gauntleted palms and slowly turns their head to take in the view, completely relaxed. If image_1 includes glasses, keep the same glasses; if not, do not add glasses. Wind tugs at the hair and cape. Sunlight glints off the polished dark armor against the matte green copper. Audio: helicopter rotor thrum, wind, faint gull cries, distant harbor horns. END.
12697 / 50000
参考图片(可选)
参考图片
可选:最多上传 2 张参考图来引导生成(JPEG、PNG、WebP,最大 10MB)
画面比例
16:9
9:16
时长
10s
分辨率
720P
1080P
生成音频
2 倍积分
Basic+
所需积分
50
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