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中文
Low Battery
模型
Gemini Omni
10s
50 credits
提示词
模板
LOW BATTERY — REALITY POWER-DOWN EFFECT Use the person in the uploaded image as the exact character reference. Preserve their identity, face, hairstyle, clothing and body proportions. Place them naturally inside a busy modern convenience store at night. ENVIRONMENT: Bright fluorescent ceiling lights. Colorful product shelves. Glass refrigerator doors. Small digital displays. A few background customers. Reflective tiled floor. The environment contains many independent lights and moving elements so the progressive power loss is visually obvious. One continuous photoreal shot. CORE IDEA: REALITY ITSELF is running out of battery. The scene begins completely normal at 20% battery. As battery level drops: motion loses frame rate, lights lose power, background activity freezes, the human becomes increasingly sluggish, and reality begins shutting down subsystem by subsystem. At 0%: THE ENTIRE UNIVERSE HARD POWERS OFF. NORMAL — 20%: Begin with completely normal photoreal footage. The subject casually walks down the convenience-store aisle. Natural human gait. Normal speed. Normal frame rate. Customers move naturally in background. Refrigerator fans run. Fluorescent lights are bright. Everything is alive. In the upper-right corner, one SMALL ordinary battery icon appears: 20%. Simple white phone-style UI. Nothing else. 15%: Battery decreases to: 15%. A subtle electronic low-battery sound. The subject continues walking. The environment is still mostly normal. But one fluorescent ceiling fixture briefly flickers. A refrigerator fan slows slightly. Human movement remains natural. 10%: Battery: 10%. Another warning. The frame rate of REALITY visibly decreases. Motion that was smooth now behaves around 12 FPS. Not slow motion. TIME SPEED REMAINS NORMAL. Movement simply updates less frequently. The subject's walking becomes visibly stepped between temporal positions. Background customers update in the same low-frame-rate cadence. A few fluorescent lights switch off. The store becomes slightly darker. 7%: Battery: 7%. Reality drops to approximately 8 FPS. Motion becomes increasingly choppy. Several refrigerator lights turn off. Digital displays go black. One background customer freezes completely. Another continues moving in low FPS. The subject notices something is wrong. Their reaction remains natural but itself occurs in increasingly large temporal steps. 5%: Battery: 5%. Reality operates around 5 FPS. Each movement is now a sequence of clearly separated physical poses. The person takes a step — JUMP. Next pose. JUMP. Next pose. No motion blur connecting them. More lights die. Half the store is dark. Refrigerator fans stop. Background movement nearly disappears. 3%: Battery: 3%. Reality drops to approximately 3 FPS. The person's walking becomes extremely difficult to perceive as continuous movement. They exist in one pose. Then instantly another. Then another. The camera movement is affected too. The entire captured universe is losing temporal resolution. Fluorescent lights continue shutting off one by one down the aisle toward the person. CLICK. Dark. CLICK. Dark. CLICK. Dark. 1%: A large low-battery warning briefly appears: 1%. Reality now operates at approximately ONE FRAME PER SECOND. Hold pose. SNAP to next pose. Hold. SNAP. The subject is nearly frozen mid-step. Only one or two ceiling lights remain. The store is almost completely dark. The battery icon is nearly empty. The subject slowly turns their eyes toward camera across several one-frame jumps. 0%: Battery changes: 0%. One final electronic shutdown tone. Everything freezes completely. Absolute stillness. The person stops mid-motion. Background stops. Camera stops. No breathing. No blinking. No environmental movement. The final fluorescent light above the person flickers. ON. OFF. ON. Then: CLICK. OFF. TOTAL BLACK. No fade. Instant complete black frame. Hold black. FINAL GLITCH: After a brief black hold: one tiny moment of image suddenly flashes back for a fraction of a second. The person is still frozen in the dark store. Battery icon: 0%. Then immediate black again. End. TEMPORAL BEHAVIOR — CRITICAL: LOW FPS IS NOT SLOW MOTION. The world continues attempting to move at normal real-world speed, but intermediate temporal information disappears. At 30fps: smooth movement. At 10fps: distinct stepping. At 5fps: large jumps between poses. At 1fps: one frozen image per second. Objects do not move slowly between frames. They SNAP from one temporal position to the next. POWER BEHAVIOR: As battery decreases, environmental systems progressively die. Lights. Screens. Fans. Background movement. Camera stabilization. Finally time itself. Escalation must remain synchronized with battery percentage. HUMAN: At high battery, completely natural human biomechanics. As frame rate collapses, their UNDERLYING movement remains natural, but the viewer sees fewer and fewer temporal samples. Do not turn them robotic. The video sampling is failing. Not the person's anatomy. UI: Only one simple battery indicator. Small. Clean. Phone-like. Upper-right corner. 20% 15% 10% 7% 5% 3% 1% 0% No futuristic HUD. No technical overlays. No extra text. CAMERA: Begin with smooth backward tracking as the person walks down the aisle. Camera frame rate degrades WITH reality. By 1%, camera position also updates only once per second. At 0%, absolutely everything freezes. CRITICAL: Do not gradually fade to black. The final shutdown is a HARD CUT caused by power loss. Do not use slow motion. Do not use generic video glitch effects. No RGB separation. No VHS. No static. No pixelation. The central effect is LOSS OF TEMPORAL RESOLUTION + LOSS OF ELECTRICAL POWER. PROGRESSION: 20% — NORMAL → 15% — FIRST LIGHT FLICKER → 10% — 12 FPS → 7% — 8 FPS + SYSTEMS FAIL → 5% — 5 FPS → 3% — 3 FPS + STORE DARKENS → 1% — 1 FPS + LAST LIGHT → 0% — TOTAL FREEZE → FINAL LIGHT OFF → HARD BLACK → ONE TINY 0% FLASH → BLACK.
6084 / 50000
参考图片(可选)
参考图片
可选:最多上传 2 张参考图来引导生成(JPEG、PNG、WebP,最大 10MB)
画面比例
16:9
9:16
时长
10s
分辨率
720P
1080P
生成音频
2 倍积分
Basic+
所需积分
50
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视频预览
中文