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English
3D Render
Model
Gemini Omni
10s
50 credits
Prompt
Templates
Screen recording of a 3D software viewport, vertical 9:16, 7 seconds, one continuous capture with no cuts. The only sounds are faint scroll-wheel ticks and mouse clicks synced to the zoom steps; no music. THE VIEWPORT: the whole frame is the viewport of a professional 3D modelling app. A thin, very dark grey toolbar strip runs along the top edge with tiny illegible menu text and icons, and a matching thin strip along the bottom edge with tiny icons and a small timeline bar. A tiny greyish text label sits in the bottom-right corner just above the bottom strip. The viewport background is a smooth dark charcoal-grey gradient, slightly lighter in the center where the light falls and darker toward the corners, with a soft vignette. When the camera is far enough away, a fine dark grid of thin lines is visible on the floor plane, plus a soft circular pool of light on the floor around the model, like a single soft spotlight from above. One small white dot, a pivot marker, floats near the model's chin, and a small white cursor arrow drifts very slightly. Nothing else is in the scene. THE MODEL: a photogrammetry-quality 3D scan of a real young fashion model, rendered with real photographic skin texture, real fabric weave and real hair strands, never smooth, waxy or cartoon-like. She is in her early twenties, very pale skin with light freckles across the nose and cheeks, full lips with a natural rose tint, light eyes, a calm neutral pout, looking straight into the camera. Long, thick, wavy copper-red hair parted in the middle, falling past her shoulders and down her chest. She wears a plain fitted light-blue crew-neck cotton t-shirt with short sleeves (no collar, no buttons), a flared white mini skort of stiff cotton, sheer salmon-pink tights, and pale-yellow pointed-toe slingback kitten heels. The scan is completely static: she never moves, blinks or breathes; her hair never moves. THE POSE: she sits on the floor facing the camera with her knees drawn up and her legs bent and crossed at the shins in front of her, the right leg on top so the right knee in pink tights points up toward the camera and the pale-yellow heel of that foot is aimed at the viewer near the bottom of the frame; the left foot is tucked under. Her torso is upright and leaning slightly forward, both arms wrapped loosely around her shins with the hands resting on the ankles. Compact, closed, elegant editorial pose, weight on the floor, hair falling forward over the shoulders. THE CAMERA: nothing in the scene moves; only the viewport camera navigates, the way an artist inspects a model with the mouse: quick scroll-wheel zoom steps that each take about a third of a second and settle with a tiny ease, and slow, subtle orbit drifts in between while the mouse is dragged. The framing is always centered on her. TIMELINE: 0 to 1.0 s, wide shot: the entire seated figure sits small in the middle of the frame with lots of dark empty viewport around her, the floor grid faint, the light pool soft under her; the view drifts very slightly. 1.0 to 1.4 s, a fast zoom straight into her face. 1.4 to 3.5 s, a tight close-up: her face fills the upper half of the frame, hair around it, and the pink-tights knee and the blue shirt fill the lower half; the camera orbits slowly a few degrees to the side and back so her face is seen from slightly changing angles, freckles, pores and single hair strands clearly visible. 3.5 to 3.9 s, one zoom step back out to a medium shot showing her head, torso, arms and the raised knee, white skort visible at the bottom. 3.9 to 4.6 s, a second zoom step further out to the wide shot: the whole figure with the heels, the floor grid lines now clearly visible, and the bright soft spotlight pool on the floor under her fading out into the dark. 4.6 to 6.2 s, hold the wide shot while the camera orbits slowly around her by about fifteen degrees, the grid perspective shifting under her, the light pool staying under her. 6.2 to 6.6 s, a fast zoom straight into her midsection. 6.6 to 7.0 s, hold a close-up of her crossed legs and arms: pink tights, white skort, the hands resting on the ankles, the hem of the blue shirt and her chin at the very top of the frame. NEVER: she never moves, changes pose, looks away, blinks, or animates in any way; the render never looks like a plastic doll, a cartoon or a video game character; no collar or buttons on the shirt; no bright white background; the top and bottom UI strips never disappear or move; no cuts, no transitions, no fades; no text other than the tiny UI labels. Photoreal scan render, soft studio spotlight from above, neutral grey tones, crisp detail, calm and editorial.
4666 / 50000
Reference Images (Optional)
Reference Image
Optional: Upload up to 2 reference images to guide the generation (JPEG, PNG, WebP, max 10MB)
Aspect Ratio
16:9
9:16
Duration
10s
Resolution
720P
1080P
Generate Audio
2x credits
Basic+
Required Credits
50
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English