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English
Face Punch
Model
Gemini Omni
10s
50 credits
Prompt
Templates
SUBJECT: The person in the reference character sheet (Image 1) — face, hair, skin and build exactly as in the sheet, identity reference only — fighter, bare shoulders, hands taped, sweat on the skin; HE is the one being punched — his face fills the frame and takes the hit. SCENE: an empty dojo, paper screen walls on both sides, dark timber frames, tatami floor, one hard slash of daylight from a doorway screen-right; the puncher is never seen beyond one taped fist entering from frame-left. LOOK LOCK: warm timber and paper-cream grade against cool teal shadow, dust catching white; clean digital, not film — volumetric haze with dust motes in the light slash, warm halation where daylight meets shadow, paper panels clip flat cream, shadows lifted milky-teal with colour noise, h264 banding on the wall, green-magenta fringing on the fist inside half a metre, extreme slow motion on the impact, 2-3px handheld micro-shake even on the locked frame. CAMERA: locked tripod, zero camera movement, 50-85mm at his face height 0.8m out, square-on; his face fills the frame from hairline to chin, the taped fist enters from frame-left and connects with his right cheek; the camera never moves and never cuts. BEATS: 0.0 his face fills the frame, square to lens, jaw set, eyes open, breathing · 0.5 his eyes flick to frame-left, seeing it coming · 1.0 a taped fist enters from frame-left at full speed, blurred · 1.5 IMPACT on his right cheek — time drops to one-twentieth speed: the cheek compresses under the knuckles, the skin rippling outward from the fist · 2.0 slow motion: sweat leaves his skin in a spray of separate droplets, his mouth pushed sideways, eyes squeezing shut · 2.5 slow motion: his head begins to turn left with the punch, the fist still buried in the cheek, saliva strand in the air · 3.0 slow motion: a ring of dust and air blows outward from the point of impact across the frame · 3.5 slow motion: every paper panel behind him bursts outward at once, fragments hanging in the light slash · 4.0 slow motion: his head at full rotation, the fist leaving the cheek, skin snapping back · 4.5 slow motion: droplets and paper fragments drifting, his eyes still shut · 5.0 slow motion: his head starts to come back, dazed · 5.5 time returns toward normal, the fist gone from frame · 6.0 his eyes open, unfocused, the cheek reddening · 6.5 he blinks, jaw working, dust settling around him · 7.0 he looks straight into the lens, still standing · 7.5 his knees begin to give, his face sliding toward the bottom of frame · 8.0 he is still dropping out of frame, paper still falling behind. AUDIO: one deep slowed impact, a stretched exhale, paper tearing in slow motion, settling dust, no dialogue. FRAME INVENTORY: one face filling the frame, one taped fist, sweat droplets, two bursting paper walls, one dust ring, one light slash. LOCK RESTATE: the camera is locked on HIS face and never moves or cuts; the fist enters, connects and leaves in extreme slow motion with the cheek visibly deforming; the puncher is never seen; he is still dropping out of frame on the last beat.
3094 / 50000
Reference Images (Optional)
Reference Image
Optional: Upload up to 2 reference images to guide the generation (JPEG, PNG, WebP, max 10MB)
Aspect Ratio
16:9
9:16
Duration
10s
Resolution
720P
1080P
Generate Audio
2x credits
Basic+
Required Credits
50
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English