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Multi-Select
Model
Gemini Omni
10s
50 credits
Prompt
Templates
MULTI-SELECT — PHOTOREAL DESKTOP-REALITY EFFECT Use the person in the uploaded image as the exact character reference. Preserve their identity, face, hairstyle, clothing and body proportions. Place them naturally inside a busy open modern plaza. ENVIRONMENT: Pale stone pavement. Several pedestrians. Parked car. Bench. Large tree. Street lamp. Bicycle. Planters. Modern architecture. One continuous photoreal shot. CORE IDEA: A giant computer cursor draws a desktop-style SELECTION RECTANGLE across physical reality. Every object caught inside the rectangle becomes selected simultaneously. Then the cursor grabs ONE selected item — and ALL SELECTED OBJECTS move together as one grouped desktop selection. Human. Car. Tree. Bench. People. Objects. Everything freezes. Everything moves together. Release. Physics returns simultaneously. NORMAL OPENING: The main subject casually walks through the plaza. Other people move naturally. Car stationary. Leaves moving. Normal reality. Cursor enters. It moves to an empty area of pavement. CLICK + HOLD. SELECTION RECTANGLE: The cursor begins dragging diagonally across the scene. A translucent blue desktop-style selection rectangle grows behind it. As the rectangle crosses physical objects, each becomes highlighted with a thin selection outline. First: bench selected. Then: bicycle selected. Then: tree selected. Then: main person selected. Then: parked car selected. Then: two nearby pedestrians selected. The cursor releases. The translucent rectangle disappears. But every captured object now has its own subtle selection outline. At the exact moment selection completes: EVERY SELECTED OBJECT FREEZES. Main human freezes mid-step. Pedestrians freeze. Tree leaves freeze. Nothing selected moves internally. Objects outside the selection continue normally. This contrast is essential. GROUP DRAG: Cursor moves onto the selected bench. CLICK + HOLD. Then moves sideways. Instantly: EVERY SELECTED OBJECT moves together. The bench slides through the air. The main person lifts from the ground in their frozen pose. The car lifts. The tree detaches cleanly. Selected pedestrians rise. Bicycle lifts. Every object's relative position to every other selected object remains EXACTLY CONSTANT. The entire selected portion of reality is being dragged as ONE GROUP. The group travels several meters sideways through the plaza. Unselected objects remain stationary. The effect creates an enormous moving constellation of frozen real-world objects. UPWARD DRAG: Cursor moves upward. The entire selected group rises. Human. Tree. Car. Bench. Bicycle. Pedestrians. All floating together while remaining perfectly locked in relative spatial arrangement. The main person is several meters above the pavement. They remain frozen. Cursor stops. Everything stops instantly. No inertia. DROP: Cursor moves the group to an empty part of the plaza. RELEASE. All selection outlines disappear simultaneously. PHYSICS RETURNS TO EVERYTHING AT ONCE. The car drops the final small distance onto its suspension. Tree settles into the ground. Bench lands. Bicycle falls sideways. Pedestrians land naturally and regain balance. The main person drops onto their feet, knees bending. Everyone looks confused. SECOND SELECTION: Cursor immediately moves to another empty area. CLICK + HOLD. This time it draws a MUCH LARGER selection rectangle. The rectangle expands across almost the entire frame. It selects: people, cars, trees, lamps, benches, planters, street furniture, almost everything visible. Release. The entire plaza freezes. Only the cursor continues moving. FINAL DRAG: Cursor grabs the selection. Moves slightly to the RIGHT. THE ENTIRE CONTENT OF THE PLAZA shifts several meters right simultaneously. Almost everything moves. But the BUILDINGS and ground remain fixed, creating a surreal mass displacement of all movable objects. Cursor moves LEFT. Everything follows. RIGHT. Everything follows. Then: RELEASE. Physics returns. The entire plaza is now spatially rearranged several meters from where it began. FINAL BEAT: The main person looks around. Cursor draws one tiny selection rectangle around ONLY the person's shoe. CLICK. The shoe freezes. Cursor begins dragging it away. The person looks down. CUT. SELECTION RULE: Objects become selected ONLY when the rectangular selection marquee physically crosses them. Selected = frozen. Unselected = completely normal. When group-dragging: all selected objects preserve their exact relative spatial arrangement. They behave as one desktop group. No independent physics until release. CURSOR: Ordinary desktop mouse behavior. White arrow. Simple selection marquee. Thin outlines. No futuristic styling. CRITICAL: Do not move selected objects independently. The point is GROUP MOVEMENT. Do not freeze the entire world during the first selection. Unselected environment continues normally. No magic. No particles. No telekinesis. The cursor + selection interface causes everything. PROGRESSION: NORMAL PLAZA → CURSOR DRAWS SELECTION BOX → MULTIPLE OBJECTS SELECTED → SELECTED OBJECTS FREEZE → CURSOR GRABS ONE → ENTIRE GROUP MOVES → GROUP LIFTED INTO AIR → RELEASE → PHYSICS RETURNS → HUGE SECOND SELECTION → ALMOST ENTIRE PLAZA SHIFTS → TINY FINAL SHOE SELECTION.
5385 / 50000
Reference Images (Optional)
Reference Image
Optional: Upload up to 2 reference images to guide the generation (JPEG, PNG, WebP, max 10MB)
Aspect Ratio
16:9
9:16
Duration
10s
Resolution
720P
1080P
Generate Audio
2x credits
Basic+
Required Credits
50
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