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English
Rotate Environment
Model
Gemini Omni
10s
50 credits
Prompt
Templates
ROTATE ENVIRONMENT — PHOTOREAL DESKTOP-REALITY EFFECT Use the person in the uploaded image as the exact character reference. Preserve their identity, face, hairstyle, clothing and body proportions. Place them standing naturally inside a large minimalist urban plaza surrounded by clean rectangular architecture. One continuous photoreal shot. CORE IDEA: A giant computer cursor selects the ENTIRE ENVIRONMENT around the human with a transform box. The human is NOT selected. The cursor grabs a rotation handle. As it rotates the selection, the entire physical world rotates around the person like a giant image layer. Buildings. Ground. Trees. Cars. Sky relationship. The HUMAN remains perfectly upright under normal gravity. The world rotates. The person does not. NORMAL OPENING: Begin completely normally. The person casually walks several steps through the plaza. Natural human motion. Cursor enters. It moves toward an empty part of the environment. CLICK. A gigantic rectangular transform boundary appears around the ENTIRE visible world. Its edges extend close to the frame boundaries. Corner handles. Side handles. One rotation handle above the selection. The person stands INSIDE the box visually — but they themselves are clearly NOT selected. They continue moving naturally. ROTATION: The cursor moves to the rotation handle. CLICK + HOLD. It begins rotating clockwise. The entire physical environment rotates around the human. 10 degrees. 20. 30. Buildings lean. Ground plane tilts. Trees rotate. Cars rotate. Architecture rotates as one coherent rigid world. But the person remains PERFECTLY VERTICAL. Their feet maintain natural gravity. They adjust their stance naturally as the geometry moves around them. 45 DEGREES: The environment reaches a dramatic diagonal orientation. Hold briefly. The person looks around. The cursor keeps rotating. 90 DEGREES: The world is now completely sideways. The plaza ground forms a vertical wall. Buildings project sideways. Cars remain attached to the rotated ground. Trees remain attached. Nothing falls. The person still stands normally upright in the center of frame as though their gravity is completely independent from the selected world. This impossible contrast must be extremely clear. CONTINUE: Cursor keeps dragging. 135 degrees. The environment continues rotating. 180 degrees. The entire city is now UPSIDE DOWN around the person. Sky appears beneath them. Ground and buildings hang overhead. Cars remain attached to the inverted street. The human remains upright, standing in impossible relationship to everything around them. The cursor releases. The environment stays upside down. The transform box disappears. The person looks upward at the inverted city above them. SECOND ROTATION: Cursor selects the environment again. Transform box. Grabs rotation handle. This time it spins the environment rapidly. 180 → 270 → 360. The entire city rotates around the person with strong visual motion while the human remains the stable center. The person naturally braces and watches the world move. The cursor decelerates. The environment returns to exactly its original orientation. 0 degrees. RELEASE. Transform box disappears. Everything is normal. FINAL BEAT: The person takes one cautious step. Cursor immediately selects the environment again. The person notices. Cursor grabs rotation handle. Begins turning it. The person looks directly at cursor with an exhausted expression. CUT before the second rotation. ROTATION PHYSICS: The environment behaves as ONE SELECTED IMAGE LAYER. Every environmental element maintains exact spatial relationship with every other element. Buildings do not independently rotate. Cars do not fall. Trees do not bend. Ground does not deform. The entire WORLD rotates as one rigid coordinate system. The HUMAN exists outside that coordinate system. Their gravity remains normal. CURSOR: Ordinary computer cursor. Normal transform box. Normal rotation handle. No futuristic UI. No glow. No magic. CAMERA: Camera remains compositionally locked to the upright human. It does NOT rotate with the environment. The human remains vertical in frame throughout. This is essential
4276 / 50000
Reference Images (Optional)
Reference Image
Optional: Upload up to 2 reference images to guide the generation (JPEG, PNG, WebP, max 10MB)
Aspect Ratio
16:9
9:16
Duration
10s
Resolution
720P
1080P
Generate Audio
2x credits
Basic+
Required Credits
50
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English